Make aggregations work
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@ -38,18 +38,7 @@ All spatial aggregations relied heavily on CPU compute, since Cupy lacking suppo
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and for higher resolution grids the amount of pixels to reduce where too small to overcome the data movement overhead of using a GPU.
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The aggregations scale through the number of concurrent processes (specified by `--concurrent_partitions`) accumulating linearly more memory with higher parallel computation.
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| grid | time | memory | processes |
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| ----- | ------ | ------ | --------- |
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| Hex3 | | | |
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| Hex4 | | | |
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| Hex5 | | | |
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| Hex6 | | | |
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| Hpx6 | 37 min | ~300GB | 40 |
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| Hpx7 | | | |
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| Hpx8 | | | |
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| Hpx9 | 25m | ~300GB | 40 |
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| Hpx10 | 34 min | ~300GB | 40 |
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All spatial aggregations into the different grids done took around 30 min each, with a total memory peak of ~300 GB partitioned over 40 processes.
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## Alpha Earth
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@ -71,4 +60,31 @@ Each scale was choosen so that each grid cell had around 10000px do estimate the
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## Era5
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### Spatial aggregations into grids
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All spatial aggregations relied heavily on CPU compute, since Cupy lacking support for nanquantile
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and for higher resolution grids the amount of pixels to reduce where too small to overcome the data movement overhead of using a GPU.
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The aggregations scale through the number of concurrent processes (specified by `--concurrent_partitions`) accumulating linearly more memory with higher parallel computation.
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Since the resolution of the ERA5 dataset is spatially smaller than the resolution of the higher-resolution, different aggregations methods where used for different grid-levels:
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- Common aggregations: mean, min, max, std, median, p01, p05, p25, p75, p95, p99 for low resolution grids
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- Only mean aggregations for medium resolution grids
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- Linar interpolation for high resolution grids
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For geometries crossing the antimeridian, geometries are corrected.
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| grid | method |
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| ----- | ----------- |
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| Hex3 | Common |
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| Hex4 | Common |
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| Hex5 | Mean |
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| Hex6 | Interpolate |
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| Hpx6 | Common |
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| Hpx7 | Common |
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| Hpx8 | Common |
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| Hpx9 | Mean |
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| Hpx10 | Interpolate |
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???
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